Product · Design · Brand · AI

JASON
VANLUE

AI-Native Product & Design Executive


For over twenty years I've been obsessed with using design, technology, and AI to solve problems that matter — I even wrote a book about it. I've built and sold companies, led teams, and served organizations of every size, from Google to small nonprofits. I'm an operator, tactical leader, and above all, I design for the other side of the screen.

Jason VanLue, AI-native product and design executive
Fig. 01 J. VanLue · St. Augustine
ExpertiseProduct · Design · Brand · AI
Est.2005
Revenue Impact$80M+
Family3 Kids, 21 Years Married
BookThree Pipe Problems
Selected Clients
Google Cisco NBC-Universal Arnold Palmer Hospital UCF University of Colorado Tulane Dropbox GitHub Caterpillar Pluralsight Hundreds of nonprofits & mission-driven businesses
My Philosophy

As building gets faster, taste & judgment are more essential.

AI can generate a hundred answers now. The rare skill is knowing which question is worth asking. Judgment, empathy, and the courage to act matter more than ever. I've spent twenty years on that part of the work — it's the conviction behind everything I build, and the whole idea behind Three Pipe Problems.

01 — Who I am

An operator who leads.
A builder who ships.

I started in design and never really left it — I just kept following problems into harder rooms. Brand became product. Product became platform. Platform became AI. Along the way I helped build two agencies, grew platforms to exit, led enterprise product and design teams, and learned the same lesson every time: the work that matters is always for the people on the other side of the screen.

The full story →
Section 02 · Case Index

Cases

Over 20 years of work, these are a few of the cases worth opening.

03 — The Method

The method behind the work.

Holmes called the hardest cases "three pipe problems," the ones worth sitting with until you see what everyone else walked past. Over twenty years of tackling tough problems, that work settled into a five-phase shape. It's the foundation that's underpinned all of my work, and it's what the book is about.

01

See the Problem

The skills to recognize the real problem, and the courage to act on it.

02

Shape Yourself

Know your strengths, cultivate the rest: critical thinking, empathy, grit, courage.

03

Build Your Arsenal

Design, technology, business — the principles it takes to make something real.

04

Rally the Team

Nobody solves the hard ones alone. Build the people and the trust.

05

Strike the Match

Start where you are. Take the next right step. Let the impact compound.

04 — 2026 · Second Edition

The book

Three Pipe Problems — the art of seeing what others miss and solving what others won't. The method I bring to every problem.

Read the book →
05 — Writing

Articles

Field notes on problem-solving, design, and building in the AI era.

Read the articles →
06 — Stages · Teams · Rooms

Speaking

I bring two decades of product leadership and problem-solving to audiences looking for practical wisdom and real impact.

See speaking →
07 — By Request

Ways to work together

Outside the day-to-day, I keep a short list of talks, workshops, and advisory conversations. If you're a team, a conference, or an organization doing work that matters, the door's open.

  • Speaking — Keynotes and talks on problem-solving, design, and building in the AI era.
  • Workshops — Hands-on sessions that run the method against a real problem your team is facing.
  • Advisory — Occasional conversations with founders and mission-driven leaders. Limited, and by request.
Speak friend, and enter →
Contact

The game is afoot.

I welcome inquiries about speaking engagements, consulting work, and business opportunities. Get in touch and let's connect.